Friday, November 4, 2011

Bioshock: Infinite - Breathing life into it's Characters


A little while back, we offered a glimpse at what kind of emotion Elizabeth's voice actor had to drum up to really convey a serious and dramatic scene for the game. Now, we're back with a more in depth look at the process taken by Ms Draper and her cohort Troy Baker, to get such powerful emotion into the characters for the upcoming Irrational Game's project, Bioshock: Infinite.

Working closely with Ken Levine (director on the project and man behind the first Bioshock title), the pair explain what they believe to be the core values and ideas behind their respective characters and later (more in the second video) we get to see the team in action. The first video, while a worth while watch as it sheds light on the actors and characters, is over shadowed by the second video in which you see the lengths each actor goes to get their scenes right.

Tears people, Tears.


 
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